Lantern Verdict icon: a glowing lantern inside a wolf’s silhouette

iPhone game · Sarper Labs

Lantern Verdict: Werewolf Game

Pass the light. Keep your secret. Find the truth together. A narrator runs the night while one iPhone goes from hand to hand, and every secret stays behind a deliberate press-and-hold.

  • Free to play
  • 5–12 players
  • Plays offline

Published by Sarper Dijital Teknolojiler ve Kiralama A.Ş.

What you can do

  • One phone, one village

    No game master needed. A prerecorded narrator guides the table while the phone is passed around.

  • 5–12 players

    Werewolves, a Seer, a Doctor and Villagers, dealt automatically for your table size.

  • A fair, blind night

    Every living player takes the same 20-second private turn, whatever their role, so nobody can read roles from timing.

  • Play offline

    Everything runs on the phone. No sign-up, no server, and the game plays anywhere.

  • Lantern Pro

    Ad-free play, the Hunter role and a darker horror narrator, unlocked with one purchase. No subscription.

See it in action

  • Home screen: One Phone. Everyone Plays.
  • A private role card, revealed with press-and-hold
  • A Werewolf choosing a target at night
  • Morning: the narrator reveals what happened in the night
  • The village vote, counted on one phone
  • The verdict: the eliminated player’s role is revealed
  • Game over: every role revealed and the winners shown
  • Lantern Pro: ad-free play, the Hunter role and the horror narrator

How to play Lantern Verdict

Werewolf (also called Mafia) is a social deduction party game: a few players are secretly Werewolves, and everyone else has to find them by talking and voting. Lantern Verdict runs the whole game on one iPhone that is passed around the table, so nobody has to sit out as the game master.

A round, step by step

  1. Set upEnter 5 to 12 players. The game suggests a role mix for your table size, and the host can change it.
  2. See your rolePass the phone around. Each player presses and holds to see their role in private. Werewolves also see who the other Werewolves are.
  3. NightThe phone goes around again. Every living player gets the same 20-second private turn: Werewolves choose a target, the Seer checks one player, the Doctor protects one, and Villagers mark a suspicion. Because every turn looks the same, nobody can read roles from timing.
  4. MorningThe narrator tells the table who was attacked, unless the Doctor saved them. Who the Doctor protected is never revealed.
  5. DiscussionTalk it out. The timer is 3 minutes by default and can be paused, extended by 30 seconds or skipped.
  6. VoteVote out loud and the host enters the counts. “No elimination” is an option too. A tie goes to one runoff, and if that ties as well, nobody is eliminated.
  7. VerdictThe eliminated player’s role is revealed (you can switch this off). Eliminated players stay silent and no longer vote.

Roles

  • Werewolf

    Chooses a victim each night. If the Werewolves pick different players, the most-chosen one is attacked.

  • Seer

    Checks one living player each night and learns “Werewolf” or “Not a Werewolf”.

  • Doctor

    Protects one player each night, never the same player two nights in a row, and themselves only once per game.

  • Villager

    Has no night power. Finds the Werewolves by listening, arguing and voting.

  • Hunter (Lantern Pro)

    When eliminated, at night or by vote, takes one living player down with them.

Roles by player count

Suggested role mix for each table size
PlayersWerewolvesSeerDoctorVillagers
51103
61113
72113
82114
92115
102116
113116
123117

Who wins: the Village wins when no Werewolf is left. The Werewolves win when they are at least as many as everyone else still alive. With the Hunter in play, one Villager becomes the Hunter.

Frequently asked questions

How many players do you need?

Five to twelve players and one iPhone.

Do you need a game master?

No. The narrator and the app run the game. One player acts as host to enter the vote counts, and they play too.

Does it need the internet?

No. The game runs offline on the phone with no account and no server. The internet is only used for ads and App Store purchases.

What does Lantern Pro include?

Ad-free play, the Hunter role and a darker horror narrator, unlocked with one purchase. It is not a subscription.

Are there ads in the free version?

Only between games and never during play. There is no ad after your first game, and none at all with Lantern Pro.

Help and legal

Türkçe · Official website · All games